
Imposter
The classic party game Imposter. Available on iOS and Android
Imposter is the ultimate social deduction game where paranoia runs the show. Everyone gets a word—except the Imposter has a different one, and Mr. White has nothing at all. Give clues, read the room, and figure out who's faking it before they outnumber you. Expect wild accusations, desperate bluffs, and the kind of betrayal that makes you side-eye your best friend for the rest of the night.
Players
3 to 20+
Duration
15-30 minutes
How to play to Imposter
Playing Imposter is easy, especially with our app!
- 1Download the app TOZ
- 2Select "Imposter" from the game list.
- 3Start playing!
Imposter rules
Gather the suspects
Everyone joins the game. One player becomes the Imposter (gets a similar but different word), one might be Mr. White (gets nothing—good luck), and everyone else is a Civilian who knows the secret word.
Check your card
Players take turns viewing their secret card privately. Swipe to reveal your role and word. Civilians see the real word, the Imposter sees a decoy, and Mr. White is flying blind.
Give a clue
Players take turns giving ONE word clue related to the secret word. Civilians hint without being too obvious. Imposters bluff to blend in. Mr. White improvises and prays.
Debate and accuse
After the clue round, everyone debates. Who gave a suspicious clue? Who's trying too hard? Trust no one—especially the person defending themselves.
Vote someone out
The group votes to eliminate one player. Their role is revealed. If it's Mr. White, they get one last chance to guess the secret word and steal the win.
Win conditions
Civilians win by eliminating all threats. Imposters win when they match or outnumber the Civilians. Mr. White wins by guessing the word or being the last one standing with the Imposter gone.